package com.codeOfDoom.Sets.Player
{
	import com.codeOfDoom.Sets.SetsCard.SetsCard;
	
	public interface IPlayer
	{
		function announceSet():void;
		function selectCard(setsCard:SetsCard):void;
		
		//used when the HintManager is called.
		function dropCards():void;
		
		//used when the clear cards button is clicked
		function clearCards():void;
		
	}
}